![A Look at Blender Developments in Baking Ambient Occlusion Maps from Multi-Resolution Meshes - Lesterbanks A Look at Blender Developments in Baking Ambient Occlusion Maps from Multi-Resolution Meshes - Lesterbanks](https://lesterbanks.com/lxb_metal/wp-content/uploads/2012/12/Multi-Resolution-Ambient-Occlusion-Baking-in-Blender.jpg)
A Look at Blender Developments in Baking Ambient Occlusion Maps from Multi-Resolution Meshes - Lesterbanks
![I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? : I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? :](https://preview.redd.it/i1w6l25js2w31.png?auto=webp&s=764356647db8b2f6c0f215fe12ab5d330038bac1)
I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? :
every time i bake my ao i get black spots on the faces of my mesh please help - Materials and Textures - Blender Artists Community
![rendering - Why does ambient occlusion make a black area above emission object? - Blender Stack Exchange rendering - Why does ambient occlusion make a black area above emission object? - Blender Stack Exchange](https://i.stack.imgur.com/Ja19t.png)
rendering - Why does ambient occlusion make a black area above emission object? - Blender Stack Exchange
![texture baking - Why does this baked Ambient Occlusion have a dark patch on one of the faces? - Blender Stack Exchange texture baking - Why does this baked Ambient Occlusion have a dark patch on one of the faces? - Blender Stack Exchange](https://i.stack.imgur.com/RYnCP.jpg)
texture baking - Why does this baked Ambient Occlusion have a dark patch on one of the faces? - Blender Stack Exchange
![I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? : I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? :](https://i.imgur.com/UErG1kX.png)
I have dark regions when baking Ambient Occlusion to texture even though there aren't any overlapping areas in the UV map, nor is it under any other mesh. Does anyone know why? :
![rendering - Why does the ambient occlusion pass result in a black environment? - Blender Stack Exchange rendering - Why does the ambient occlusion pass result in a black environment? - Blender Stack Exchange](https://i.stack.imgur.com/fZVxj.png)
rendering - Why does the ambient occlusion pass result in a black environment? - Blender Stack Exchange
![Ambient Occlusion Artifacts + Weirdness - Modelling and Texturing Discussion - Kerbal Space Program Forums Ambient Occlusion Artifacts + Weirdness - Modelling and Texturing Discussion - Kerbal Space Program Forums](https://i.imgur.com/v9PD87H.png)