GitHub - Philipp-Seifried/Blender-Normals-To-Vertex-Color: Simple Blender 2.8x addon that copies a selected object's normals to its vertex colors. Useful for some shader tricks.
![Interior view fuselage transparente (Blender 2.8) - Aircraft Development Advices - X-Plane.Org Forum Interior view fuselage transparente (Blender 2.8) - Aircraft Development Advices - X-Plane.Org Forum](https://i.goopics.net/gGj7W.jpg)
Interior view fuselage transparente (Blender 2.8) - Aircraft Development Advices - X-Plane.Org Forum
![Normal export seems incorrect (Blender 2.79 and 2.8) · Issue #230 · KhronosGroup/glTF-Blender-IO · GitHub Normal export seems incorrect (Blender 2.79 and 2.8) · Issue #230 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/46683101/51125098-2d53d680-1820-11e9-8d6f-5b4bf5ecbeb9.gif)
Normal export seems incorrect (Blender 2.79 and 2.8) · Issue #230 · KhronosGroup/glTF-Blender-IO · GitHub
Is it possible to select normals in Blender based on the direction they are facing, so they can be flipped? - Quora
![Figuring out how blender works and made this shader for masking bad normals. Not sure if it's useful (also doesn't fit 100%). : r/blender Figuring out how blender works and made this shader for masking bad normals. Not sure if it's useful (also doesn't fit 100%). : r/blender](https://preview.redd.it/g09yqjcj6jz71.jpg?auto=webp&s=1924bab31fa74540d962d8a7c21db15a6608cab6)