![The BEST update for my 3D renderer! I added Gouraud shading and the result is really satisfying. All of these have been rendered with it: : r/Python The BEST update for my 3D renderer! I added Gouraud shading and the result is really satisfying. All of these have been rendered with it: : r/Python](https://preview.redd.it/mmckbwhfsey21.png?auto=webp&s=ae39ce4e5597e374598c4207b26c4f59f1f2db0b)
The BEST update for my 3D renderer! I added Gouraud shading and the result is really satisfying. All of these have been rendered with it: : r/Python
![materials - Replicating Cooktorr specular with Cycles vectors, almost there, but why vector is twisted? - Blender Stack Exchange materials - Replicating Cooktorr specular with Cycles vectors, almost there, but why vector is twisted? - Blender Stack Exchange](https://i.stack.imgur.com/olGW1.jpg)
materials - Replicating Cooktorr specular with Cycles vectors, almost there, but why vector is twisted? - Blender Stack Exchange
![Aaron Carlisle on Twitter: "Blender 2.8 (left) verses Blender 2.78 (right) Smooth shading is now per pixel instead of per vertex. #b3d @tonroosendaal https://t.co/YxF3aGfZD6" / Twitter Aaron Carlisle on Twitter: "Blender 2.8 (left) verses Blender 2.78 (right) Smooth shading is now per pixel instead of per vertex. #b3d @tonroosendaal https://t.co/YxF3aGfZD6" / Twitter](https://pbs.twimg.com/media/Cugc0NAUkAAa6Oz.jpg)