Dead Pixels in the final render. :/ I use blender octane edition. I have adaptive sampling ON. basically the rest of the settings r default. How can I not get dead pixels
What's causing the white pixels in this cycles render? (view at actual size to see them) : r/blender
rendering - How to render small object, as pixel art, without losing any of the pixels (Cycles render)? - Blender Stack Exchange
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